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Chivalry 2 Surprises Gamers with Free Rewards, New Development System

All players will receive free Project Pass rewards (gold, crowns, and armory products) simply for playing as you typically would. All international XP made while playing Chivalry 2 is counted towards this project pass development, a sneak peek of this new pass system stated. By default, the active campaign pass is designated to all gamers, meaning you won’t need to do anything to turn it on and the complimentary track of Winter War will be set to active when you download the Winter War update.

Chivalry 2’s implantation must be rather familiar if you’ve taken part in battle passes from other games. You make your method through the go by doing things that you probably would’ve currently been doing anyway such as playing the game and finishing certain jobs, and you’ll be able to track your development throughout the process.

Fortunately about this pass compared to options from other games is that the Winter War Project Pass does not have an end date to it. That implies that no matter how much time you have to play, you’ll ultimately be able to obtain all the rewards if you play enough considering that they don’t end at any point. That might not be the case with future passes, however, with Torn Banner saying that Future project passes to Chivalry 2 might be irreversible or timed based depending upon the update.

Chivalry 2’s very first battle pass gets here in the Winter War update.

Chivalry

Chivalry 2 gamers who are still active in the medieval war brawler got rather the surprise this week with Torn Banner Studios revealing a battle pass of sorts. Dubbed the Campaign Pass by the Chivalry 2 creators, this new progression system mirrors other models by providing gamers both a complimentary and a premium rewards track to make from as they play the game. It’s set up to launch as part of the Winter War Material Update, Torn Banner said.

What’s more, Torn Banner has also already announced the rewards that’ll be provided away in both the superior and complimentary versions of the pass so that players can peruse those lists and see if the passes deserve their time. You can find the full contents of the passes here with future passes expected to be displayed comparably.

Project Q: Towards a new Royal Battle Free-To

While several leaks come to us concerning future productions of Ubisoft, today we learn more about one of them. In the code name “Project Q”, this competitive multiplayer title should be the new Ubisoft Battle Royale with Fortnite.

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Fortnite made in Ubisoft?

Ubisoft has been suffering from several leaks for some time. The French studio does not seem to have control over its communication when we learned last September the existence of a certain “Project Q” via the leak of the GeForce Now. today several sources specify the ‘Existence of this game developed by Ubisoft Bordeaux. Project Q presents itself as a competitive multiplayer title with two game modes: A first called “Battle Zone” in which two teams of 4 players in arena clash, similar to a strategic point in Call of Duty, and a second Entitled “Showdown” which is similar to a Battle Royale.

If nothing has been confirmed for the moment on the part of the French studio, a recent video shared by the famous Tom Henderson on Expute would show the style of Project Q. At first glance, it is difficult not to Compare this new game to Fortnite or Overwatch . In the mechanics, on the other hand, Project Q draws right to left to offer us a different experience of the titles of Epic Games and Blizzard.

It will be a priori possible to choose your weapons and skills as well as three different “Wonders” (Wonders in English). Rather than well -bounded assault rifles and other warfare weapons, players will have the choice between painting pistols, playing cards, hammers or fireworks. Finally, several Unique skills will be available as wings to float and jump higher.

A Battle Royale can hide another

We do not yet know if these leaks and the already available video correspond to Project Q or another project under development. You should know that Ubisoft also prepares other Battle Royale, including “Pathfinder” to the more original concept in which players will have to team up to arrive at the center of the card and beat a boss. Whatever Either, it is certain that the French giant seeks to position itself sustainably on the Battle Royale market After the announcement of the end of its first test in the genre, Hyper Scape.

The images that leaked show a fairly well defined game, but which still remains in its infancy. It will therefore be necessary to wait for a confirmation from Ubisoft to be certain that this information concerns Project Q or another game still “secret”. It is certain on the other hand that Aubisoft Bordeaux is on the spot: The studio indeed indicates on his site that he works on a “free-to-play pvp”. Business to follow.

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djoal

Mp

9 minutes ago

Ah well they are still looking for the game that will allow them to put cosmetics nft has excess for their reported an easy money…

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Tencent, Awauzer, Global Mobile Game Market Municipal System

In the first quarter of this year, the Chinese mobile game market was in the Mobile Game market, and the Huebo bus (Miho) bought.

According to the 7th Market Research Sensor Tower, Tencent’s ‘Prince Young’, ‘Battleground Mobile’, ‘Warrior Ground Mobile’, the ‘Winning Ground Mobile’, the Overall Stringing of the Chinese Games Market, and the most revenue in the world worldwide..

Tencent games — как самая дорогая компания Китая захватывает рынок: игры, WeChat, акции
Tencent’s ‘Prince Young’, Battle Ground Mobile was $ 735.4 million (about 89.6 billion) and $ 643 million (about 784.7 billion won), respectively, in the first quarter. It was 3rd to record $ 51 million (about W622bn) of the aelbo.

From January 1 to December 14, the ‘Prince Young Yo’ and ‘Battle Ground Mobile’ are $ 2.8 billion (about W3.41 trillion won), and the primary is $ 1.8 billion (about 2.22 trillion won) It appeared to upload it. Roblocks were aggregated by $ 1.3 billion (about 1.58.9 billion won).

The game market in China is not a municipal. Without issuing for about 9 months, about 14,000 small studios in China, until December last year, and the byte dance game studio has dismissed dozens of employees.

Nevertheless, the Chinese mobile game has a globalization on the background that earns many sales. Since last July, China’s Pans (operating permission) is not issued, while regulations are enhanced, Tencent and the Ahn Yuje bus are evaluated that they are walking successfully while entering the global global.

Tencent and the biggest game rival in China, Netsiz, are pouring on the entry into overseas and followed.

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