An interview with the developer of the new indie game I’m worried about this project. This time, Dawdling Dog Development, Collection of Equipment Released on January 19 for PC Delivers a mini-in-tavy to the Developer.

This work features RPG characterized by a graphic full of nostalgic graphics that reminiscent of 16 bits generation. A characteristic map is adventurous and combat uses a classic turn system. Anyway, it is a major feature that many kinds of equipment will appear. Japanese not supported at the time of article writing.

“Ephemeral Tale” is delivered at ¬• 1,520 (10% off until February 4).

– First of all, please introduce yourself. What is your favorite game?

Ryanryan. Dawdling dog is one one man team. The most favorite game series is “The Legend of Zelda”, but recently he plays the “God of War” PC version released for PS4 in 2018. Also, “Darksiders” series is also similar to “the legend of Zelda”.

-Why did you start developing this work?

I wanted to play a turn-based RPG focused on gameplay than Ryan Story, and started development of this work. Many JRPGs, such as “Final Fantasy”, “Dragon Quest”, “Persona”, “Shin Goddess Tensei”, are most important for stories. I used to love games like “Zelda Legend” and “Main Craft” and “Borderlands” and “Diablo”, which made the main game of gameplay and the root of the item did. So, I felt that these two factors combined very natural things.

– Please tell me the characteristics of this work.

As mentioned above Ryan, the first feature of this work is a random route. Each equipment will appear in various rarity and help know the value of that item. But even with the same rarity, items of all different status will also appear. This makes any equipment uniquely, and the player will be a completely monster killer machine!

– What kind of person do this work do you want to play?

I would like to play this work for the Ryan turn-based game, Dungeon Crowler, and the route! This work is made to play in a short time. Even if I played for 30 minutes and I did not play for a week, I have no idea what I was doing!

– Is there a work affected by this work?

Ryan is of course. This work is also a major impact from “Persona” “Final Fantasy” and “Dark Seoul” and “Pocket Monster”. The story configuration of this work is also large in the influence of “Bloodborne”. I wanted to make it to say more things to say “not enough.”

– Is there any plan to support Japanese work? Is it possible to translate?

Translation by Ryan Pro does not think at this time, but translations by volunteer are very welcome! If you are interested, please email us. We will give you all the text that appears in this work.

– Did you have an impact on development by new coronavirus?

Ryan There was certainly the impact of new corona. Originally, the scale of this work was quite smaller than that of the present. However, when the pandemic starts, it is now possible to deliver a fun content to the player who is coming home because it does not extend the infection to the other people. As a result, this work has been considerably larger than the original plan.

– Is it okay to deliver and monetize this work?

Ryan players can freely deliver and revenue. I like to see game delivery, and I can know what kind of thing I enjoy!

– Lastly, please give a message to the Japanese reader.

Ryan This work has been developed for the purpose of admiring both old games and modern games, eastern and western games! I’m glad if the fact that the history of Japanese games has had a major impact on overseas game developers, even if you are reading this, I’m glad if you get a dream come true and create a cool thing. I can not expect who anyone see.

–thank you.