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Metroid Dread Update Takes Care Of Development Pest

Nintendo has adhered to with on its pledge to patch Metroid Dread to deal with a concern that can quit players from advancing in a certain scenario. Version 1.0.1 is out now, and it not just solutions that trouble, yet it also addresses numerous other problems, Nintendo said in the patch notes.

As revealed previously, the development blocker bug could create Dread to collapse when gamers placed a map pen on a specific door on the map display in a certain scenario. This bug is currently dealt with. As for the various other concerns, Nintendo did not detail them particularly yet claimed players can look onward to seeing the gameplay experience enhanced general because of this.

The complete patch notes adhere to below, as published on Nintendo s web site.

In various other news, it has actually come to light that Metroid Dread developer MercurySteam does not credit score everybody who dealt with the video game due to a workshop policy.

Metroid Dread is MercurySteam s 2nd time functioning on the franchise business, having actually formerly created 2017 s Metroid: Samus Returns for Nintendo 3DS.

Metroid Dread s Metroid Dread testimonial scored the video game an 8/10. Greater than anything else, Metroid Dread seems like going back to a location of comfort after a long time away. Though the gameplay is refined and also brand-new attributes have actually been included to the mix, Dread sticks carefully to the formula of its precursors, Steven Petite said. Ultimately, for longtime followers like myself, that s possibly for the best. There s nothing to dread below. We re house again.

Ver. 1.0.1 (Released October 20, 2021).

General Fixes.

Metroid Dread - Gameplay Demo (Treehouse Direct) | E3 2021

Fixed a concern where, if a map pen is put on a specific door on the map display (the door ruined with the beam of light obtained at the end of the video game), damaging that door at the end of the video game would certainly create the video game to vigorously quit with the message The software program was closed since a mistake happened .
Taken care of a number of various other problems to boost overall gameplay experience.

Metroid Dread explanation of the flashing white card

Metroid Dread is the last 2D entry of the Metroid series and it can be difficult to know where to go and what to do at a given moment of the game. If you have problems understanding the map, we can help you. This is what you need to know about the flashing white sections of the Metroid Dread board.

Explanation of the Flashing White Metroid Dread card

Metroidvanias tend to have large maps with tons of secrets, passages and obstacles to overcome. And as a creator of that term and gender, Metroid games are not different. Therefore, it is not surprising that the blinking white sections of Metroid Dread indicate that there are hidden objects in the area.

To find these items, be sure to check each centimeter from the flashing areas on the map. This means shooting walls, ceilings and floors to discover paths, as well as use improvements such as pumps, speed increases, bright sparks, grip hooks and more. To destroy or move all kinds of special blocks that are in the game.

These secrets often lead to energy improvements and missiles that can help you stay alive any longer and at the same time give you the ability to do more damage before you stay without ammunition.

That s all you need to know about the flashing white parts of the board in Metroid Dread . Make sure you search for white to get more tips, tricks and other useful information about the game.

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Metroid Dread shoots sales of clMetroid Primesic games in Wii U and 3DS

Metroid: Samus Returns is an action-adventure game created by Nintendo EPD Metroid Prime well Metroid Prime MercurySteam and also releMetroid Primeed by Nintendo for the Nintendo 3DS portable video game console. It is a remake of the 1991 Video game Boy game Metroid II: Return of Samus. Gamers manage collection protagonist Samus Aran, a fugitive hunter that is gotten by the Galactic Federation to wipe out the parMetroid Primeitical Metroid types on their house planet of SR388.
While the story and also framework parallel the initial video game, Samus Returns includes redone graphics, upgraded controls and also interface, and also new gameplay auto mechanics not seen in previous 2D Metroid titles, such Metroid Prime a melee counterattack and also the capacity to intend freely at any type of angle. Advancement started in 2015, managed by long time manufacturer Yoshio Sakamoto. The game got positive reviews upon launch for its visuals Metroid Prime well Metroid Prime renovations over the initial version, with numerous additionally deeming it a beneficial return to create for the franchise after years of stagnation. Sakamoto wMetroid Prime impressed with MercurySteam s understanding of the collection, resulting in their continued collaboration for Metroid Dread on the Nintendo Switch.

Metroid Dread is promoting sales from previous Saga video games at Nintendo s digital portals where they are available. In the impossibility of being done with any Metroid at the Eshop of Nintendo Switch (with the exception of Metroid I and Super Metroid via Nintendo Switch Online), the Eshop of Wii U and N Intonde 3DS have the name From Metroid repeatedly in their best-selling titles of the week.

Do not miss our analysis: Metroid Dread, Analysis. Recovering the essence of the saga

In addition, it is something that is shared in different regions. Followers of the saga have shared on Twitter cMetroid Primees such Metroid Prime the United Kingdom, which leave us to Metroid Fusion (GBA) first, Metroid Zero Mission (GBA) Second, Metroid Prime Trilogy (GCN; Wii) in seventh place and Super Metroid (SNES) in Ninth Position of the best-selling game rankings of Wii U. For its part, the laptop leaves us to Metroid: Samus Returns, Remake of the second numbered episode of the Mercurysteam hand series, in third place of ESHOP.

Similar results in the american shop pic.twitter.com/y5pk2ekxus

  • ???? Loki ❤️ ???????? (@ LOKIFROMMetroid PrimeGARD2) October 11, 2021

Many people are getting to know the saga with Metroid Dread

Similar results in the United States, with a ranking that, up or down position, throw a clear message to Nintendo: The community wants to continue playing Metroid after Metroid Dread.

Since Metroid hMetroid Prime never been too popular a saga – the most successful delivery to date is Metroid Prime with only 2.84 million units sold – is expected that the Momentum by Nintendo Switch provokes hundreds of thousands of people know for the first time one of the most important and influential series of Nintendo in the history of the medium .

In any cMetroid Primee, at the moment Nintendo Switch will continue without a traditional virtual console, so that Metroid Zero Mission (Remake of the First Delivery), Metroid II, Metroid Fusion and Trilogy Metroid Prime continue to be played on the hybrid console until new notice.

Metroid Dread is available exclusively for Nintendo Switch; In the United Kingdom, it is already beating records.

Via | Resettle

Metroid Dread How long it takes to overcome

For the first time in almost two decades, a completely new 2D metroid game was launched. In 2002, Metroid Fusion took about five hours to be completed. However, this new title gives Metroid fans a little more to chew than the last new game. Here you have everything you need to know How long it takes to defeat Metroid Dread .

How long does it take to beat Metroid Dread?

Actually, the answers you get when you ask how long it takes to overcome a game tend to be extremely subjective. Some players like to see each part of the map and grab all collectibles or updates, and others may want to review it as quickly as possible. Since all play differently, we have divided the total game time into three categories: only history, history + partial exploration and 100%.

History only means you simply play the necessary parts to get to the final boss and eliminate it. Story + Some Exploration looks a lot like this last, but you re just looking for some secrets, not all. The players 100% know who they are. This type of execution involves looking for each update, getting all the Chozo files, etc.

That said, the following table shows the estimated times based on practical experience with Metroid Dread. These times are very fluid and depend to a large extent on the skills of the players. Any of these game styles can take one or two more hours if you die often.

How long does it take to beat Metroid Dread?

Only story | 6-7 hours
History + Exploration | 9-10 hours
100% | 11-12 hours

The only style of game that lacks the table is the Speedrun because the situation is changing too fast. So far, some players have been able to complete the game in less than two hours. It seems that it will be a decent moment for the first speed races of Metroid Dread. However, this number is likely to decrease rapidly as more people access the game and find new jumps. In addition, SpeedRuns.com does not even have official schedules yet.

That s all you need to know How long it takes to defeat Metroid Dread . And while you are here, do not forget to consult some of our other incredible Metroid Dread guides on Emmi, use your stop or get the Hookshot Beam.

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Metroid Dread promotes sales of past titles of the saga on other platforms

The release of Metroid Dread definitely caused an impact. It is not only about the first delivery of the franchise in Nintendo Switch, but it is the return of its 2D gameplay, after 19 years . His arrival also helped last deliveries of the franchise, since other Titles of Metroid have emerged in lists of best-selling games , both in Wii U and in Nintendo 3DS.

4 Metroid Games are on the Wii U Sales Top 10 in the United Kingdom. If you take a look at the Wii U digital store in the United Kingdom, Region where Dread beat sales records for the saga, you will see 4 Titles of Metroid in the Top 10 of best-selling games, having Metroid Fusion, the preliminary title prequel in switch, as the first place on the list.

Nintendo 3DS also received love for the community, because Metroid: Samus Returns, the game remake originally launched in Game Boy, is located at third place of the best-selling titles on the platform.

Why did the sales increase of these specific titles arose? Simple, because Metroid Dread is the fifth title in continuing the story that began justly with the original delivery in NES, or Zero Mission, which subsequently continued with Samus Returns, Super Metroid, and concluded in Fusion. Many people seek to understand all the plot, or simply review the franchise.

If you are interested in playing Metroid Dread, but you do not know if it is the indicated title for you, we invite you to take one read to our analysis.

Metroid Dread Where to go after getting the grapple beam

If you have played Metroid Dread, you may have traveled through the ZDR planet by asking where to go afterwards. Once you have acquired a new element or skill, other paths will open for you and it can be overwhelming. One of those points of the game is after getting the Hookshot Beam. If you feel lost, we have it covered. Here is where to go after getting the grapple beam in Metroid Dread .

Where to go after getting the grip beam

After acquiring Hookshot Beam in Artaria, his next destination is a new location called Ferenia.

Salt from the room where you got this item by taking out the block and then opening the door with your new grapple beam. Then use the clamp to turn towards the door directly from the opposite side.

Climb to the next room using the grip hook to reach the magnetic walls. Skip the first door and continue to the highest door in the room.

Take the elevator in this room adjoining Dairon. Remove the grip block and bring the transportation of the transformation ball to the highest point of the adjoining room. Enter the EMMI area that is here on the left.

You probably want to defeat some of the enemies here to make your life easier. Once it is safe, use the flat platform to break the Speed ​​Booster blocks directly from where you entered that area to exit.

This will put it on the right path to enter Ferlenia; It only continues to follow that room until you reach the elevator to the new area. Make sure you have enough health and missiles for this part of the game.

That s all you need to know where to go after getting the grapple beam in Metroid Dread . Make sure you reread ourselves here at Metroid to get more tips and tricks for the game.

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Metroid Dread the Spanish game best valued of all time

Metroid Dread arrives at the stores around the world this Friday, October 8; Same day that Nintendo switch OLED. The Fifth Canonical Delivery of the Two-dimensional Saga of Samus Aran Lands after Lustros waiting for the hand of Mercurysteam, the Madrid studio in charge of the Lords of Shadow series of CMetroidtlevania or Metroid: Samus Returns, Remake of the second numbered title . His second incursion with hunters hMetroid become the best valued videogame of the history of Spain .

Metroid Dread, analysis. Recovering the essence of the saga

After more than 50 criticisms collected in the portal of Evuego , main bMetroide data from the video game sector in Spain, its 89 over 100 (88 out of 100 in Metacritic) leaves us a score of 91 out of 100 of Agreement with Spanish media and 88 over 100 by foreign media. Never a videogame developed in Spain had reached these results. We speak, in fact, a total of six scores 100 over 100, the maximum that can be granted. Reputed headers such Metroid video Games Chronicle , Ninking Life or Screenrant have considered that Mercurysteam s work deserves the maximum score.

✅ After more than 50 reviews, the 8⃣9⃣ on average MetroidDread of @mercurysteam in our es cor place it Metroid the Spanish video game Best rated of all time Video gameSpanishThttps: //t.co/kxrko3uvfk pic.twitter. COM / XOOS1AOMCF.

  • Devue (@devuego) October 7, 2021

Metroid Dread makes history in Spain; a meteridvania from A to the ñ

Metroid Dread hMetroid generated consensus on an international scale. His pure proposal, respecting the millimeter the lessons of the preceding episodes, show that the work with the Nintendo 3DS Remake hMetroid served something.

In addition to inheritance elements of the Madrid team, such Metroid the parry or the free targeted, the structure of the stage hMetroid surprised us for good; With a giant map, end leaders at the height of the saga and a mobility that puts this samus Metroid one of the best at the controls. The control is immaculate. Finally, we also highlight the technical section, with a solid direction and performance at the height in portable mode.

Metroid Dread is now available around the world exclusively for Nintendo Switch in both physical and digital formatMetroid Dread arrivess at the stores around the world this Friday, October 8; Same day that Nintendo switch OLED. The Fifth Canonical Delivery of the Two-dimensional Saga of Samus Aran Lands after Lustros waiting for the hand of Mercurysteam, the Madrid studio in charge of the Lords of Shadow series of CMetroidtlevania or Metroid: Samus Returns, Remake of the second numbered title . His second incursion with hunters hMetroid become the best valued videogame of the history of Spain .

METROID DREAD: First 90 Minutes! - Luke & Samus vs Killer Robots | Metroid Dread Livestream
Metroid Dread, analysis. Recovering the essence of the saga

After more than 50 criticisms collected in the portal of Evuego , main bMetroide data from the video game sector in Spain, its 89 over 100 (88 out of 100 in Metacritic) leaves us a score of 91 out of 100 of Agreement with Spanish media and 88 over 100 by foreign media. Never a videogame developed in Spain had reached these results. We speak, in fact, a total of six scores 100 over 100, the maximum that can be granted. Reputed headers such Metroid video Games Chronicle , Ninking Life or Screenrant have considered that Mercurysteam s work deserves the maximum score.

✅ After more than 50 reviews, the 8⃣9⃣ on average MetroidDread of @mercurysteam in our es cor place it Metroid the Spanish video game Best rated of all time Video gameSpanishThttps: //t.co/kxrko3uvfk pic.twitter. COM / XOOS1AOMCF.

  • Devue (@devuego) October 7, 2021

Metroid Dread makes history in Spain; a meteridvania from A to the ñ

Metroid Dread hMetroid generated consensus on an international scale. His pure proposal, respecting the millimeter the lessons of the preceding episodes, show that the work with the Nintendo 3DS Remake hMetroid served something.

In addition to inheritance elements of the Madrid team, such Metroid the parry or the free targeted, the structure of the stage hMetroid surprised us for good; With a giant map, end leaders at the height of the saga and a mobility that puts this samus Metroid one of the best at the controls. The control is immaculate. Finally, we also highlight the technical section, with a solid direction and performance at the height in portable mode.

Metroid Dread is now available around the world exclusively for Nintendo Switch in both physical and digital format.

Video analysis shows how Muorid Dread runs

Die PlayStation 4 (offizielle Abkürzung: PS4) ist eine stationäre Spielkonsole von Sony Interactive Entertainment LLC (bis April 2016: Sony Computer Entertainment Inc.). Sie wurde als Nachfolger der PlayStation 3 am 20. Februar 2013 auf einer Pressekonferenz von Sony vorgestellt. Die Markteinführung erfolgte am 15. November 2013 in Nordamerika und am 29. November 2013 in Europa, Südamerika und Australien. Die PlayStation 4 steht in direkter Konkurrenz zu Microsofts Xbox One sowie Nintendos Wii U und Nintendo Switch. Die PlayStation 4 ist die insgesamt sechste Spielkonsole der Marke PlayStation, ausgenommen Hardware-Revisionen. Am 8. Oktober 2019 wurde der Nachfolger PlayStation 5 angekündigt.

After a very good wait time, Metroid Dread finally came to Nintendo Switch today. The new proposal of Nintendo and Mercurysteam has been classified not only as one of the improvements of the franchise, but as one of the best titles that you can currently enjoy in the hybrid console.

As with each important launch, Digital Foundry already prepared a video analysis of Metroid Dread, in which they speak in detail about the technical section, as is the resolution and the rate of pictures by second. Here you can take a look, although once again, Dread is practically impeccable in this section.

As you could see, Dread run without any problem in the switch so that part you do not have to worry about. If you want to know exactly how much game time it will take you to finish it, we recommend you visit the following link.

Remember that here at wait time, all our coverage of this game is now available, and here you can take a look at our written review, video chestnut and Gameplay.

Editor s note: Well, it was to be expected that Metroid Dread were to have a really good performance at switch . As always, the games first-party Nintendo hardly have some kind of technical anger and this new proposal is no exception. Did you already have the opportunity to play it? Tell me in the comments.

Source: Digital Foundry

Metroid Dread How to counteract overcome and kill Emmi

As Metroid Dread progresses, a creepy robot called Emmi will stalk him. Every time this machine has its cold and metallic hands on you, it is almost an instant death, sending you to the Game Over screen. However, in fact it is possible pass, kill and counteract EMMI in Metroid Dread if you know what you are doing. This is what you need to know.

Counter Emmi.

When I know EMMI for the first time, it will surprise you immediately. This is part of the tutorial because the game will show you that it is possible to counteract the machine when you put your hands on it.

To counteract EMMI, you must press X as soon as your only eye flashes when you knock down on the ground. It is incredibly fast, so the time needed to remove the meter must be almost perfect.

If you watch time, you will tear down Emmi and will be stunned. Now you can beat EMMI in Metroid Dread.

Exceed Emmi.

Once EMMI is removed, you can slide below. To do this, run towards him and press the ZL button to slide down his legs. This is what you want to do when you do not have the right equipment to kill him. Speaking of…

How to kill Emmi in Metroid Dread

My First Time Playing A Metroid Game! METROID DREAD

Shortly after your first meeting with Spooky Machine, you will come across a computer that gives Samus the Omega Canyon, replacing the arm barrel of it. However, this only has a limited number of uses, so be sure to use it in moderation.

To kill EMMI, you must hold the L and R keys pressed when you have equipped the Omega Canyon. This will start uploading it. Once you are fully charged, you will hear a noise and you will get a developer rumble on your controller, be sure to point the canyon to the single Emmi s eye. Loose R and shoot an omega cannon directly to your cold and dead eye, killing it in the process.

That s all you need to know How to counteract, pass and kill EMMI in Metroid Dread . To get more tips, tricks and guides, look for Metroid Dread or consult more of our coverage below.

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Metroid Dread in the test a worthy series of series

Test Conclusion

Test note

1.9

Well

With Metroid Dread , Mercury Steam shows that his first-class 3DS remake became a game-boy classic Metroid 2 – Return of Samus no mayfly and underlines its genre expertise. For Metroid Dread , it is not quite enough for the absolute high-flyer, but the very classic approach, enriched with a lot of nostalgia and seasoned with fresh game mechanics, makes Samus Aran s new adventure for a weighting title for series fans. But even if they had nothing to do with the Metroid series so far, they will have fun with a lot of fun, because the positive aspects outweigh the negatives. The prerequisite for this is that they can not be deterred by the genre-typically upscale claims: the combat mechanics, crisp platform passages, and especially the later increasingly tricky removal in the game world born frustration potential. But who bestern out is paid with a first-class Metroidvania.

Read product reviews at Amazon

Per

Very big, motivating offer of skills and upgrades
Spectacular boss fights
Predominantly precise and incident control
Audiovisual extremely coherent
Faire storage and checkpoint system
Ordinary solo playing time (about ten to 15 hours)
Helpful map function with freely placing markers
Attractive, complex Leveldesign

Contra

For a metroidvania a touch to linear
In later course, high demands on the sense of orientation
E.M.M.I. partly annoying

to offer

To the offer at Amazon to the offer at Idealo

The starting signal for the Metroid series already fell in the mid-1980s on Nintendos 8-bit console NES. Since then, protagonist Samus has returned well a dozen times on almost all platforms of the Japanese manufacturer. Most recently in the form of a remakes of the second series of production originally published for the GameBoy, which appeared for the 3DS in 2017. Reclaimed new edition for the implementation of the Metroid – Samus Returns was the Spanish developer Mercury Steam responsible, which has made a name for itself mainly by the modern continuations of Konamis Castlevania series.

An apparently perfect choice, because the remake harvested a lot of praise from players and critics. Above all, however, the two series put the foundation for a completely own subgenre of the Action Adventures, the so-called Metroidvanias. Metroid Dread now continues the plot exclusively on the switch. Computer picture has felt the Squel on the tooth and will tell you whether the game only addresses series fans or can delay Switch owners deliberately confidently.

Classic 2D Metroidvania

As a direct continuation of the Metroid Fusion published in 2002, Mercury Steam As expected, Mercury Steam chooses a classic approach to Metroid Dread . They experience the game events predominantly from the side perspective and control Heldin Samus through a complex, completely connected game world. In it, among other things, with energy projects and missiles, they must prove their arts in combat with the opponents, but also cope with platform passages and solve puzzles that are predominantly related to the increasingly tricky removal.

Because even if your task is conceivable simple and after landing on the foreign planet ZDR only consists of finding a way back to the spaceship, you can not simply march in Metroid Dread . Most passages into other local areas are only through the help of special skills and equipment objects that you will find in the area or even as a reward for victory in one of the spectacular boss fights.

These capabilities comprise from the predecessors known elements such as the Morph ball, with Samus forming a small ball with which they can squeeze themselves through closest corridors. In addition to many well-known, but partly significantly expanded skills, there are also a few brand new as the Spider magnet. Thus, Samus can hold on to certain surfaces and along with the sticky legs of a spider along the ceilings. Another ability allows a kind of storming, with which Samus is able to break certain walls. Almost every skill will be expanded by upgrades later in the later course, so you can additionally drop bombs in ball form.

One for metroid completely new ability is the phantom slope, with which a clever mechanism catches into the series for the first time. This allows you to temporarily invisible your character at the push of a button to override a door scanner that would otherwise deny access to you. Above all, it is often possible to pass completely unnoticed opponents, which is important not least in one of the central new finest types: the E.M.M.i mentioned guard robots.

Deflected only on a detour

The E.M.M.I. Are simply expressed wake-up droids that visit certain local areas after intruders and kill Samus immediately when they catch them. With the help of Samus counter hook, which returns in Metroid Dread again, you can use the E.M.M.I. Stun for a short time to avert the threatening screen death at a confrontation. However, Samus can not fight the guard robots. Probably the E.M.M.I. Even truly perceived as a deadly danger, Mercury Steam uses the timing window for a successful counterattack extremely scarce. So short that most players do not fail at most in one of five cases.

A direct contact should therefore be avoided, which is possible to a certain extent by routing, but also with said phantomum slope. Activate the cape, the E.M.M.I. Do not see you with your red-glowing search eye. They also move considerably quieter, so they virtually no noises produce more, which call the pursuers on the plan. However, the energy for the cape is greatly limited and efficient hiding opportunities are in short supply in the environments. That also guarantees later that you are the E.M.M.I. perceive as a great danger. However, their superiority is somewhat too much on the nerves of the player. Because too often it depends on coincidence and less of their own abilities, whether they escape or not.

Thankfully, you can use the total seven E.M.M.I. But later then defeat permanently because special intermediate gutting will temporarily miss a thick upgrade to your blaster. Then Metroid Dread also shows off the beautiful intermediate sequences that the game looks like 2D, but the creators have realized it mostly using a 3D engine. The traditionally not squared in the metroidvania genre, in this case fixed level of difficulty falls in Metroid Dread despite the E.M.M.I. Overall, comparatively moderate. The boss fights, however, are likely to create the fewest players in the first start. But there are you to learn with every attempt what happens in the individual fighting phases and learn the right behavior in the duels accordingly formally memorized.

What is very important as usual is the collection of all previously accessible upgrading objects, with which you increase the maximum amount of hit points and the carrier missiles. Because these bonuses usually can only be achieved with the acquisition of new abilities, the voluntary return in already traveling area components remains in Metroid Dread (optional) part of the game principle. The ability acquisition itself takes place in the Genre comparison, however, much more linear than in metroidvanias such as Hollow Knight or Ori and the Will of the Wisps . The biggest challenge is in the way finding, which is often unnecessarily difficult due to no further recognizable, only with certain skills blocks unnecessarily difficult.

Great design at the switch performance limit

In Puncto presentation, Metroid Dread leaves a good impression overall. The design of the environments is manifold and stretchly pretty pretty. In the audio domain, the game shines with an atmospheric soundtrack and rich effects, which find a nearly perfect balance between contemporary class and retro charm. However, Metroid Dread is not technically impressive, which is less due to the developers as the limited possibilities of switch hardware.

Get players in handheld mode – as so often on the current Nintendo console – the visually better experience on the small monitor, especially on the new Switch model used by computer image for the test with the slightly larger OLED screen. However, since the overall concept fits Metroid Dread , the owners of an older switch model do not have to make any significant cuts.

Release: Metroid Dread appears on 8 October 2021 exclusively for Nintendo Switch as a standard version and collector s output with some physical and digital extras. The price is around 60 or about 90 euros.

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