The developer of Ashes of Creation, Intrepid Studio, recently introduced some new interesting elements of the coming MMORPG in a LiveStream. The mostly fascinating aspect is the appearance of the Elfenrasse Py’rai , which will be playable. We get both concept drawings as well as models and learn that your antlers is your characteristic element. It will even be possible to grow flowers and buds to them and react dynamically to the climate.
We also learn more details about the profession “Animal Husbandry” (holding animals), which seems extremely profound and detailed. Other highlights include a showcase of character technology and other assets created for the game. The responsible persons decided not until this year to develop Ashes of Creation in the Unreal Engine 5 .
Extensive developer update to the Py’Rai and “ Animal Husbandry” in Ashes of Creation
- 0:00 Intro
- 3:19 Reminders
- 06:22 Studio Update
- 10:51 Production
- 20:07 Design & Engineering Update
- 40:14 Environment Type Update
- 49:41 Character Art Update
In addition to the revelation of a new people and an updated model, Executive Producer Bryan Langford was about to talk about why production is important in games and as he started in the industry. The team has presented character and environment graphics, further beautiful creatures, costumes, props and concepts for the Py’rai and Ren’kai presented. In addition, it was discussed what the design and engineering teams have worked by taking a closer look at the “animal-holding system”. Are you looking forward to the Next-Gen-MMO? Write us in the comments .
Source | TwinFinite
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