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Kakao reveals P2E game platform Clayton Games

Kakao (CEO Nam Gung -hoon) will showcase its P2E game platform ‘Clayton Games’ based on its clayton coin.

Kakao defined P2E as “Unlike traditional games led by game companies, P2E is a meta bus in the true sense of players.”

Clayton Games is a project for Kakao to support the P2E industry and expand the Clayton Coin ecosystem. Clayton Games is an IGO lunch pad. It helps to showcase new creepto projects related to game. Competitive products include BSCPAD of Binance and Avalanche’s Avalaunch.

Clayton Games aims to be an integrated platform for both game users and developers. Kakao expects Clayton Games to become synergy between users and developers.

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Kakao cited the lack of channels for the P2E ecosystem, △ information fragmentation, △ lack of initial sales channels in game assets, and △ promotion of games. Kakao plans to solve the three problems of Clayton Games.

For example, to solve information fragmentation problems, Kakao collects information to Game Aggregator in Clayton Games. Game Egrigators will be a channel for providing comprehensive information for game ecosystems, such as basic gameplay information, related torque and news about newly launched games. Game Egrigators can operate channels based on the information provided by individual game developers in the early stages of the service, but aim for a user -based forum in the medium and long term.

Kakao said, “Clayton Games is a comprehensive P2E game platform that will not only provide IGO opportunities, but also solve essential matters for expanding the game ecosystem such as information fragmentation and game promotion.”

RNG repeats three MSI 2022 games for ping

Although some of the world’s best League of Legends players got together from all over the world, the discourse at this year’s League of Legends Mid-Seasonal Invitational was only one thing: ping. Since the beginning of the tournament, players have complained that the latency feels much higher than the defined value of 35 ping-a number that is supposed to compensate for the field with Royal Never Give Up that is due to strict covid 19 protocols in China from plays at home.

Despite initial assurances that the ping worked as intended, Riot Games has now admitted that the latency was higher than intended, which gives an unfair advantage. As a result, RNG is now forced to repeat all three games of the first round group phase.

“After a comprehensive technical assessment of the competition and training environments during the first three days of the MID-Season Invitational 2022, we found on the third day that there was a discrepancy between the latency registered in the game protocols for all games and the current experience at the event location Busan, ”says Alex Francois, Global Head of Competitive Operations.

Since the opponents of RNG had a higher ping in the group phase, Riot Games is now forcing the team to repeat them in the interest of competitive integrity until Sunday (May 15). It remains to be seen whether the team will complete Wildcats again with a 3-0 record against PSG Talon, Red Canids and Istanbul.

A message from Alex François, Global Head of Competitive Operations, Riot Gameshttps: //t.co/yie1r2vx0c pic.twitter.com/ynvyw0wupn

IW vs RNG - Day 1 LoL MSI 2022 Group Stage | İstanbul Wildcats vs Royal Never Give Up full game

  • lol eSports (@lolesports) 13. May 2022

While the constant chatter of Ping has certainly directed the opening phase of MSI 2022, Riot Games’s subsequent apology and the attempts to make it good again that we hopefully will leave this incident behind us and look forward to a highly competitive competition.

Gaming industry strong than ever: sales in 2022 break record

This year, the video game industry is expected to take $ 203.1 billion this year. As a result, industry would increase 5.4% compared to the previous year and celebrate the most successful year of its existence. Of course, the numbers of the analysts of Newzoo are “only” forecasts for the time being. The largest growth driver is to be the console market **.

Almost $ 57 billion are to be generated in this segment, despite previous problems in terms of chip set lack. For Sony and Microsoft, this represents a problem that should not be underestimated almost 1.5 years after the release of PlayStation 5 and the Xbox Series consoles. However, a significantly growing user base is expected in this segment. Console exclusive top titles, tried and tested live service games and the new PS-Plus should also help growth here.

no end in sight

According to Newzoo, the growth of the gaming industry should not be over. For example, about $ 224 billion ** is expected in sales for 2024. The combination of full-price games and subscription concepts should give the players more opportunities to play and to pay accordingly.

The relevance of the mobile market should not be underestimated. In 2022 alone, this segment is expected to generate $ 103.5 billion in sales. The playership as such is also growing. The number of people who actively play video games should increase this year to around 3.09 billion people . For comparison, around 7.9 billion people are currently living on earth.

success in turbulent times

The Future of Gaming - 2022 Gaming Industry
Despite numerous scandals, a pandemic and the ongoing chipset deficiency, industry can look forward to record sales. To what extent this represents a positive or negative trend, everyone has to decide for themselves. But the continuing success of the video game medium cannot be dismissed.

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Riot Games announced a new plan for Valorant e -sports in 2023

[Source: Riot Games]


\ -In the introduction of three new international leagues: America, Europe and the Asia Pacific

\ -Long-term stability through partnership without subscription fee

\ -Introduction of new competitive mode in the game for discovering e-sports talent

Riot Games predicted a breakthrough in the 2023 season.

Riot Games announced today a new plan to introduce three international leagues as the top competition at the Valorant E -Sports in the 2023 season. In accordance with this new model, we have prepared a breakthrough support measure, such as signing a long -term partnership with the selection teams without subscription fees to secure the long -term stability of the Valorant e -sports.

Reorganized into a global league centered on Asia Pacific, America, and Europe

Three new international leagues will be introduced by the world’s best teams. The three international leagues are composed of America, Europe and the Asia -Pacific region, respectively, and confront the field visitors with the conditions that health and safety conditions are met.

During the season, the best teams in each league will participate in the twice international masters competition and the one -time Valorant Champions. The final team who won the Champions is becoming a world champion of Valorant.

Introducing new competition mode for discovering talent

In order to compete in the new international leagues, it is necessary to discover and foster the best Valorant esports talent from all over the world. Riot Games introduces a new competitive mode in Valorant. This mode, which all players can participate through the Valorant Client, will complement the existing leaderboards and present new goals beyond the ranks that are integrated with esports ecosystems.

There is also a new regional league that will provide more opportunities for talented people who are dreaming of entering the top international league. Teams with the highest results in the game’s competitive mode will be given the opportunity to compete with the strongest teams in the local leagues.

Promotion of mutual growth through long -term partnership

Riot Games also announced plans to sign a long -term partnership with the game team to introduce new international leagues, reorganize new regions, and discover and foster global talent.

Riot Games will select a long -term partner that is suitable for growing Valorant into the world’s best FPS esports through the selection process in 2022. The team that meets the selection criteria will receive the opportunity to cooperate in the production of contents and items in the game with the financial support of the annual subsidy from Riot Games.

At this point, 15 million players who enjoy Valorant can express their interests through the esports content issued by the teams when playing or watching the game.

Riot Games will support the success of long -term partners by pioneering new areas of esports by not receiving subscription fee or participation fee from the selected game team.

Project A: Riot’s Tactical FPS Announcement | Riot Pls: 10th Anniversary Edition - League of Legends
Riot Games was the first to introduce permanent partnership through League of Legends e -sports for the first time in 2017. This model has signed an official partnership between the team and Riot Games, and the members have set up a foothold to invest in esports with a common long -term vision.

Since then, the model has been adopted in North America, Europe, China, Latin America, Korea, Brazil, Turkish League and extensive esports industries. Through this system, the athletes began to enjoy the benefits of expanded salary and solid support system, and the teams laid the foundation for a long -term plan for the future.

“We are trying to create the most thrilling esports environment with the industry’s best operating system, with strong challenging spirit and the best teams, with the strong challenge and the best performances.”

“The long -term partnership model is designed to help the teams grow their business with the overall growth of Balorant e -sports. We will support it to expand the fan base. ”

“We will contribute to the creation of the Valorant ecosystem by combining these changes,” said John Nidum Riot Games. I will add strength to be another large e -sport. ”

The details of the groundbreaking change of esports can be confirmed by microsite .

No mans sky: Thats why space pirates are much more dangerous from today

Hello Games Skin today another, thick update for no man’s sky out. From now on, players in the free Outlaw update can provide new skirmishers with the pirates.

The hitherto rather resistant fraction of the pirates spreads rapidly and increases in the course of a colonization field train recently room stations as a base and occupied surrounding systems to promote smuggling transactions.

In the new update, players can now either counteract them or bend themselves for fructeless smuggling activities with them.

Furthermore, the number of places for ships from 6 to 9 was increased. Thus, players should also have room for the new solar spaceship.

In addition, you can send ships to your fleet beyond the new squadron function in the fight.

The Outlaw Update of No Man’s Sky contains these playful innovations:

  • Outlaw stations: Leglosis have taken over the room stations in the whole galaxy!
  • Solar Spaceship: The first new spaceship in No Man’s Sky since the beginning of the year 2020 is a high-teched, sophisticated aviator.
  • Smuggling: Illegal goods purchased in non-legislative systems can be smuggled in the regulated room where they can be sold with great profit.
  • Freight inventories: All players, not only the smugglers, will benefit from the introduction of special freight investments in all spaceships.
  • Squadron: Players can now recruit their own personal squadron of wing men and upgrade to support them in the fight of ship to ship!
  • Space fight: The space fight has been rebalanced to increase speed and tension.

No Man's Sky INCREDIBLE New

Look at the brand new trailer to the Outlaw update.

How did the PGW become the largest French video game fair?

If you live in France, whether in the capital or not, you necessarily know Paris Games Week. This video game show welcomes with each edition of the hundreds of thousands of players come together around their common passion. The Sell has just confirmed the holding of a new edition this year. But if today the PGW has become a unavoidable French, it has not always been the case. Back on the history of the PGW, Challenger to Top 3 World Trade Shows dedicated to video game.

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When France wanted its own video game show

Let’s go back twenty years back, in 2002. While the E3 and Tokyo Game Show has existed for more than five years, the desire to launch its own living room emerges in different countries. In Germany, we see in particular arriving the Games Convention . Standing in Leipzig, his first edition brings together no less than 80,000 visitors (journalists not included) for 166 exhibitors, not bad at all for a start. That year France also inaugurates its own living room: The Micromania Game Show. As its name suggests, this show was created by the well-known chain of stores: Micromania. It was his marketing director, Grégory Tizon, who had the idea of the project. Initially, it had to allow the loyal customers of Micromania to have their own private event. But if this video game fair allowed to play and discover upcoming games, its very nature made a show at the hearing Limited, interesting only too little publishers and developers.

It is therefore safe surprise that another initiative emerged in 2006: the video game festival (or paris game festival), organized by the company Games Fed. October 7th and 8th, they were 21,000 curious To discover this new living room (for about twenty exhibitors). If these figures are much less important than those of the Games Convention four years earlier, they did not prevent the video game festival from retaining the experience the following years and to grow for Biggest video game video In France. He even stood out from his competitors, especially with his desire to reward the French video games of the year through different rewards (the Milthon). But impossible to catch up with his German counterpart, which from 2004 exceeded the bar of 100,000 visitors. If at the scale of France The show is an event, worldwide it weighs little in the industry and is missing exclusives or even games to present.

It is to overcome this great gap that Games Fed closer in 2009 from the Sell, the union of leisure software publishers. At that time, this great organization aimed at promoting the interests of game publishers already had 23 members, including Microsoft, Nintendo, Ubisoft or Sega. In addition, she had already launched, from 2006, her own Festival, The Interactive Digital Entertainment. Thought as an appointment Business to business, it already gathered more than fifty important players in the middle. In other words, the union had a report more than privileged with developers, publishers and other manufacturers. Not surprisingly, associate with them on a living room made for the players was the best thing that happened at the video game festival.

It is indeed a recording for the video game festival in 2009. They are 60,000 to have taken their place to finally discover real exclusives and can enjoy a compelling offer with any one of which Exhibitions abroad. Safely, the video game festival is ready to reach peaks and impose itself as a key video industry, and this worldwide. Yes, but here, the SELL vision is not necessarily compatible with that of the event. The latter wants to address those called the Hardcore Gamer, while the union hopes to affect a much wider public. That’s why, if the video game festival took place in 2010, It was facing a competitor of size: Paris Games Week, organized by the Sell. **

The German model

Be aware that the Games Convention will experience a similar fate, replaced by the Gamescom of the German publisher’s union from 2009. But focusing on browser games, the salon managed to survive despite everything.

For the FJV, it’s the fall. The organizers have been prevention that the living room would be much less ambitious this year, nothing does: visitors are disappointed. To overcome the desertion of many publishers, they had try to find solutions, putting a lot. On independent games and dedicating part of the event to board games and roles. But that will not be enough. If visitors are more likely than the past year (and even more than the PGW 2010), the future of the video game festival is already traced. The year after, Jonathan Dumont, founder of the festival, will give up his baby to merge with the PGW and integrate a space dedicated to the French creation, only vestige of the old biggest video game lounge in The country (which will then be replaced by the Games space Made in France of Capital Games).

The dazzling rise of the Paris Games Week

Thus born the Paris Games Week, a lounge with a concealed goal of become the French reference in the world of video game fairs. To do this, the Sell leads a particularly aggressive communication campaign. Because the living room benefits not only from a large number of publishers but also public figures (Omar and Fred, Sébastien Loeb, Amel Bent…) Play with their fans. So that even the micromania game show, playing yet on another ground, changes in size and date to finally move towards a single evening dedicated to the parallel video game of the E3. From 2011, the Paris Games Week becomes the only event of the genre in the Paris region. And this is of course on the number of visits, which explodes. That year, the Saler of the Sell manages to gather 97,608 certified visitors, almost twice as much as in 2010.

Over the editions, the Sell sees things big, always increasing a little more the surface to propose more events. In addition to the game presentations, the event is the luxury of welcoming the finals of different world competitions of the ESWC. For an event always more public, it even tackles other sectors, like extreme sports with the FISE final in 2012 in particular.

But the show reaches its culminating point in 2015. That year, Sony decides to present one of its live lectures from the Paris Games Week. The day before the opening of the show, Jim Ryan, President From Sony Computer Entertainment, came to show us new horizon images: Zero Dawn, Tekken 7, No Man’s Sky, Uncharted 4: A Thief’s End or Ratchet & Clank. As for small WORLD Premiere of the evening, we remember the creative Dreams game and the presentation by David Cage de Detroit: Become Human. Rebelote at the 2017 edition, where we had the right to the announcement Deghost of Tsushima and Concrete Genie, while God of War, Marvel’s Spider-Man or The Last of Us Part II S ‘ were revealed a little more with exclusive images.

Add many stands managed by content creators, associations or schools, and you get a very public lounge that now comes with the most emblematic international events. Thus, in 2018, the Paris Games Week became the third largest video play show in the world in terms of visitors, in front of the Tokyo Game Show and, above all, the Holy E3.

better than the E3?

But then, if the Paris Games Week receives more visitors than the E3, does it mean it would be better than this iconic event? That’s what some might think. But it is important to remember that first, the E3 is only accessible to the public only for a short time. In addition, places for the general public are very limited. If that was not the case, it was hard to bet that the E3 would be far ahead. Especially that the two events do not play in the same yard.

If one is rather oriented towards the press and the ads, the other gives everything on the entertainment and a younger audience. It is also for that reason that many have little to disavow it, no longer recognizing in this turn yet started from the beginning. It must be said that attracting a young and wide audience can have its disadvantages. In 2013, the show had been the scene of a riot around the game Call of Duty: Ghosts. Activision wanted to offer the first 500 arriving on its stand a prestige edition of its game (worth € 200). We know it now, when there are valuables (or a picture with his favorite influencer) at stake, there is most danger. The latecomers were quick to force the passage, destroying and hurting all those who could be on their way. Add to that long queues to get their hands on a small demo and you get a hated lounge by some.

Others simply see more interest. Ads are rare today at the PGW. Sony conferences and its WORLD FIRST appear far away, almost forgotten. The PGW has become a place of pure entertainment, where we imagine badly discovering big ads. But that does not mean that all hope is lost . With the absence, again, the E3, the PGW could well seize the opportunity to put back on this niche. Especially with the previous two editions canceled, the Sell had time to work his program, perhaps reserve us some surprises for the 2022 edition. In any case, if Nicolas Vignolles, Sell General Delegate, focuses on the celebration side above all (and therefore entertainment), it promises us all from Even reunion _ “unforgettable” _. It remains to see what it means by that.

Note that the 2022 edition of the Paris Games Week will be held from 2 to 6 November in Paris Expo (Porte de Versailles, Paris). The ticket office will open on June 15 on the official website of the PGW.

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Gaming: bustling March in the United Kingdom with Xbox and Elden Ring at the top

While Sony continues to struggle with delivery bottlenecks, Xbox consoles in March were the best-selling consoles in UK.

Best Game In The Last 5 Years - Elden Ring Part 1

Although it came to an increase of 21% compared to the previous month, the sales are still 46% below the level of the same period of 2021. Despite all the delivery difficulties, Microsoft was able to increase sales to 61% compared to February and thus conquer the leading position..

Although Nintendo could discontinue 21% fewer units less, they still occupy second place with the switch. The Nintendo Switch is still the best-selling game console this year. Sony was able to fill his warehouse by 45%, but it is still enough for pursuing rollers behind the two competitors.

At the same degree of cheers, Microsoft has through the strong sales figures in the console area. The same 2 controllers can make many places in the area accessories well. The Carbon Black Wireless Controller, as well as his counterpart Robot White can replace the usual number one from Sony to 3rd place.

Another controller, the wired variant for the xbox of third-party power A, lands in 4th place.

Overall, however, a significant decline of 29% to 2021 is also observed on the accessory market.

The game market remains at a nearly unchanged level with 2.77 million games sold. Around 1.94 million accounted for digital purchases, which means an increase of 9.6% to the previous year. In contrast, a decline in physical sales is 15.5%

The continued stable sales in the game sector are mainly due to a handful of top sellers. So Elden Ring could defend the top position in the second month in a row. Especially because the game is very well sold digitally over various services such as Steam, Xbox Live and the PlayStation Network.

The just published Gran Turismo 7 seems to be very popular as a disc. Almost half of the games sold account for the physical version. Good ¾ for the latest generation of the PlayStation.

Continuous burner, and thus in addition to FIFA 22 also the exception in the top group, is probably rock star with Grand Theft Auto V. that the game is still mixing in the front, is certainly due to the release of the Next-Gen versions. Many gamers have brought here again or even now.

Of particularly pleased, 2K games is likely to be the start of WWE 2K22, which is a whopping 164% better than his disappointing predecessor. In addition, Tiny Tina’s Wonderlands – also from 2k – could also prove in March.

The sales of Elden Ring and Gran Turismo should also be significantly higher than those of the games in 2021, as it gave a larger selection of strong games in the same period of last year with Call of Duty, Rainbow Six, Monster Hunter and Super Mario.

Cacao Games, Umamusume Pretty Derby launched boot, teaser site

[Data provided: Cacao Games]


** \ – Teaser site and new video electric disclosure,

\ – Every week’s official KakaoTalk channel will be scheduled for various content series

** \ – Mobile games that foster characters with the best topics, the leading of the subcrete genre,

This year’s top expectation ‘Umamusume Pretty Derby’ has been preparing to launch earnest.

Kakao Games (CEO) (CEO) (Representative Gyeon-hyun) opened a new video of the Mobile Games ‘Umamusume Pretty Derby (“Umamusume’), which was developed by Games (Representative Watanabe Koichi), Causal Co., Ltd., and released new images.

The ‘Umamusume’, which is ahead of the release, is a sorting simulation game of a subcrete genre that is aimed at aiming to foster a string that is a motif of the race, and aims to win the race. Especially, last year, last February, he exceeded 1,300 million downloads, and it is a topic that is attracting great attention to domestic and global users, as well as Japan,

Uma Musume Pretty Derby Mobile Game - Demo Gameplay + Official Trailers (Android/iOS)

At this time, the teaser site, “Special Week”, “Special Week”, ‘Silan Suzuka’, “Tokai Tao”, to the key visual, which can feel the livelyness of an attractive character, and the curiosity of the users has been promoted to the introduction and slogan.

In addition, the Cacao Games official YouTube channel was first released a new teaser video. In the video, in the game ‘Trezen’ s, a ‘Uma Musume’, a ‘Trenic Academy’, a “Umamusume”, which is a unique atmosphere of ‘Uma Mousme’.

In addition, we will upload a variety of content on the official KakaoTalk channel every week. For users waiting for a game until the launch, we can see the game in the game in the game. I plan to introduce a colorful.

Cacao Games plans to publish game information sequentially for new “Umamusume Priti Derby” through the teaser site, and for more information on ‘Umamusume’, “Umamusume” official teaser site and official KakaoTalk channel, Cacao Games can be found in the official YouTube channel.

Marvel reveals Fortnite comic variant covers

In case you have lost it, Marvel and Fortnite The EPIC Games developer has been associated for a new limited serial comic of five numbers called fortnite x Marvel: zero war that will be launched from June. The limited series is notably from the Marvel Christos Gage writer along with Donald Mustard of Epic Games with Art of Sergio Davila. The series is still canonically after the events of the previous Crossover in 2020, _fortnite x Marvel – War Nexus: Thor. The first look at the interior art of the first comics number was previously revealed, and now Marvel and Epic Games have revealed new variant covers for the first number of Ron Lim and Bill Sienkiewicz with characters from both. Fortnite and Marvel properties.

Fortnite x Marvel VARIANT COVERS!! | ULTRA RARE | (Pt. 1)
“The story of the comic continues to the inhabitants of the island who are trapped in what seems to be an endless war, and only one thing has the potential to change the course: a crystallized fragment of the zero point that was thrown into the Marvel Universe. “Marvel comics says about the frame of the series. «Spider-Man and Wolverine join Shuri and several favorites of fortnite fanatics to hunt the elusive Zero Shard. Can these allies find it in time and avoid the catastrophe? And can the heroes of Marvel and fortnite do the realities keep at bay to the imagined order enough time to give them an opportunity to fight?

You can check the full variant cover for _fortnite x Marvel: Zero War # 1 by Ron Lim below:

You can check the full variant cover for _fortnite x Marvel: Zero War # 1 by Bill Sienkiewicz below:

As noted above, fortnite x Marvel: war zero # 1 will go on sale on June 8. The limited series will have a total of five numbers. Fortnite In general, it is currently in the middle of chapter 3, season 2: resistance, and is available on most main platforms in its most recent form, except in the iOS version. The new season was released recently. You can check all our previous fortnite coverage right here.

What do you think of what we have seen from _fortnite x marvel: zero war limited series so far? Are you looking forward to resuming the first issue when you are published in June? Let us know in the comments, or feel free to communicate and contact me directly on Twitter in @rollinbishop To talk about everything related to comics and games!

Xbox Game Pass surprises subscribers with two important sigilous pitches

Xbox Game Pass and Xbox Game Pass Ultimate have two new games, from nowhere. Today, Microsoft threw still not only, but two new games in the subscription service. One of the two new games is a stealth throw in all areas, while the other we knew it would be launched today, but we did not know it was a launch of Xbox Game Pass on the first day. Both games are now available via Xbox Game Pass Ultimate and the base version of the subscription service, and both can also be played on all platforms, that is, Xbox One, Xbox Series S, Xbox Series X and PC.

The first of the two new games is Sayo of the Isometricorp Games developer and the Finji Editor, and is already getting excellent reviews. Like the other game, it is a smaller title in scope and ambition, but it is one that is gaining much attention and has been very expected for many for years. The other new game is season of paradise of the developer Kaizen Game Works and the FELLOW Traveler editor, which, before today, was not available on Xbox platforms.

Next, you can read more about each game, find a metacritic link for each game and see an advance of each game:

Sayo (87 in MetaCritical): “Explore a land full of lost legends, ancient powers and fierce monsters in sayo, an isometric action game about a small fox in a great adventure. Berado in a ruined land and armed only with your own curiosity, you will face colossal beasts, you will collect foreign and powerful objects and unravel lost secrets a long time ago. “

Xbox Game Pass Gets Another Exciting Day One Game | E3 Rumors Start to Heat Up | News Dose
Assassin of paradise (81 in Metacritics) «Paradise Island, a world out of reality. There has been a murder that only the “fanatic of research” Lady Love Dies can solve. She gathers evidence and interrogates suspects in this open world adventure. You can accuse anyone, but you will have to try your case in trial. It depends on you to decide who is guilty ».

Xbox Game Pass and Xbox Game Pass Ultimate are available via Xbox One, Xbox Series S, Xbox Series X and PC for $ 10 and $ 15, respectively. For more information not only about the subscription service, but above everything related to Xbox, click here.

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