The GeForce RTX 3090 Ti is the first and single gaming geforce based on a full active GA102 processor. Core with the identifier “350” not only wait with all 84 shader multiprocessors and thus 10.752 FP32 alus, but also with high stroke. Meanwhile, the original GeForce RTX 3090 must be content with a slightly slimmedized GA102, but can already fall back on the full 384-bit interface. The latter also offers the RTX 3090 Ti, of course, including added value: For the first time, GDDR6x memory is used with an effective data rate of 21 gigatransfers / s. Thus, the RTX 3090 Ti as the first GeForce takes the 1 TByte / S hurdle. The no less impressive 40 TFLOPS on FP32 computing power is achieved not only by the small units of the RTX 3090, but above all by a clock boost: 1,860 MHz are officially advised, with many years of experience teaching that for the vast majority of scenarios Conservatively appreciated and at best in high-load scenarios will be undercut. Consequently, RTX 3090 Ti has 12.4 percent more computing power and 7.7 percent higher memory throughput than the RTX 3090.
To ensure deployment, NVIDIA packs all this in a 450 watt package. This does not just consistently powerful coolers, but also a powerful power supply. In fact, RTX 3090 Ti represents a kind of test run for the immediate future with all these superlatives. The Board partners rehearse the increased signal quality challenges, because the high currents and rapid storage require a skilful handling of physics. In parallel, a new standard is introduced during the power supply, which is not a solo on by NVIDIA this time, but follows an industrial standard. The accompanying habituation of ever higher performance values can be considered as a preliminary game for the next GPU generation.
Kirby and the forgotten world begins while a large part of the Kirby planet is sucked through a dimensional fault. If the first image of the planet on which the game takes place is a beach on which Kirby wakes up (which is a wink at the opening of Link’s Awakening, as free that pleasant), we are at a distance tutorial The real decor waiting for us: the ruins of a modern world with skyscrapers, cars, distributors of drinks, etc.
The DA is very successful. If in Mario Odyssey , I’ve always found that New Donk City was jurowdling with the world of Mario and did not drink, I never had such a feeling in Kirby and the forgotten world. They managed to propose a DA that the two universes get married very well, while preserving a more realistic aspect to this post-apocalyptic world that what Dreamland had us had. And this throughout the adventure and different regions (each with a clean atmosphere) crossed. There are even some moments when the proposed scene (decorations, light) made me make a small stop to contemplate.
Once past the tutorial, we discover that the waddle-dees, also transported in this world, are removed by the premises. We then jump on our faithful star and we leave all save them.
The selection of the level takes this time by an overworld in which one can walk around, closed on our star. Our exploration is limited to unlocked areas and there is not much to do apart from a mission, a challenge or, sometimes, search a place to find some pieces or unveil a hidden challenge. It is possible to go through a menu to select a destination on the map and teleports. But this one is accessible only from the map. Leaving the village, we necessarily arrive at the beginning of the last unlocked area.
Indeed, once the waddle-dees saved during a mission, they all head to a base camp they are building little by little, giving access to various mini-games, a arena, distributors of collection figurines, some services and especially a craftsman able to improve the powers, but we will talk again later. Some stages of construction are related to progression in history and others are related to the number of waddle-dees saved (the game is quite wide there and we save without forcing much more waddle-dees than necessary for everything unlock).
The waddle-dees to save are only in the missions: it must be saved 3 to simply end the mission, between 3 and 5 are hidden through the mission (the number is indicated at the beginning of the mission) and 3 others are released By fulfilling for everyone a secret goal undergoing mission. These secret goals vary not bad from one mission to another (find a hidden area, beat a mini-boss with a certain power, beat a boss without taking damage, etc.). For a goal asking to perform an action several times, it is enough to perform the action once for the objective to be unveiled. And if at least one objective has not been discovered at the end of the mission, the first unveiled Secret Objective is automatically unveiled to facilitate completion if you want to redo the mission.
Some mission passages with the car, the Deltaple or the Russian mountain wagon propose at the end of just starting this passage rather than imposing to redo all the mission.
If the missions are the content a little classic, the challenges are added to that. It is a relatively short content in which Kirby is tested on the use of power (allowing to discover unknown aspects of certain powers as this episode lacks a complete description of each power). There are different degrees of difficulty, but it’s usually quite feasible. The challenge occurs above all when you want to beat the proposed time goal. It must be generally necessary to regain several times to optimize its actions. However, achieving this additional goal does not have great interest: finishing the challenge reports, the first time, a rare star (necessary to improve its powers) and finish under this optional goal of time reports, the first time, 50 pieces, resource basic game that is found anywhere (for example, a mission with 2-300 pieces).
Précisons que le jeu propose de jouer dans deux difficultés, une plus facile et une plus difficile. La plus facile propose des ennemis légèrement plus faibles et donne plus d’objets de soin. La plus difficile propose des ennemis légèrement plus résistants et récompense de quelques pièces supplémentaires. La différence entre les deux est assez subtile et l’avantage apporté par le mode plus difficile n’est pas transcendant. Quelque soit le mode choisi, la difficulté est clairement surmontable (le contraire aurait été étonnant dans un Kirby). Avec une progression plus maîtrisée de celle-ci que dans d’autre opus.
Si Kirby évolue cette fois sur trois dimensions, le principe du jeu reste assez similaire : un bouton pour attaquer (aspirer ou utiliser le pouvoir), un pour sauter/flotter, un pour abandonner son pouvoir et deux (les gâchettes) pour parer (et faire un dash).
Malheureusement, le jeu ne laisse le choix qu’entre deux configurations de touches plutôt que de laisser les modifier librement. Et, étrangement, si tout le long du jeu les interactions se font avec un appui de bouton ou un maintien de bouton, il y a un moment à la fin du jeu où il est demandé de masher les boutons, ce qui n’est pas idéal en terme d’accessibilité.
Entre la 3D et l’environnement de ruines de monde moderne, on a le droit à des niveaux assez intéressants, avec une construction de ceux-ci qui change pas mal des opus précédents. Et ce de façon plutôt positive. Avec notamment des secrets suffisamment cachés pour qu’on voit que c’est sensé être caché (et qu’on puisse parfois en rater), mais suffisamment visibles pour qu’on puisse les détecter en faisant un peu attention et sans avoir à se reposer sur un guide pour compléter le jeu.
Les espaces sont également plus larges, plus ouverts. Une solution assez élégante pour éviter de casser le jeu est de limiter l’altitude maximale du vol de Kirby en fonction de celle de son point de départ : il peut atteindre un endroit en sautant du haut d’une caisse, mais ne vole pas assez haut pour l’atteindre en partant du sol par exemple. Par contre, on a également régulièrement des murs invisibles, modélisés par des obstacles que Kirby pourrait aisément passer, mais qu’il ne peut pas surmonter.
Avec des zones plus ouvertes, le risque de chute est plus présent. Notamment lorsqu’on utilise le transmorphisme, pendant lequel on ne saute pas de la même façon et surtout pendant lequel on perd le vol. Heureusement, le jeu se contente de nous remettre sur le dernier endroit solide sur lequel on s’est tenu et de nous faire perdre un peu de vie (mécanique classique dans pas mal de jeu, mais dans les Kirby, la chute est généralement fatale). La mort n’arrive que lorsqu’on perd tous ses points de vie. Là encore, le jeu n’est pas très punitif puisqu’il nous fait perdre 100 pièces et ne nous fait pas recommencer depuis le tout début du niveau, mais au début de l’endroit où on est mort.
Là où le bat blesse avec cette évolution en 3D est qu’il n’est pas toujours évident de se rendre compte de la profondeur. Il faut prendre l’habitude de regarder l’ombre (si elle est présente). Mais il n’est pas toujours simple d’utiliser certains pouvoirs.
Passé le tutoriel, il est possible de jouer à deux en coop locale. Le second joueur est cependant limité à l’utilisation de Bandana Waddle-Dee qui ne peut pas avaler d’ennemis et donc utiliser les divers pouvoirs que propose le jeu ; il est à la place limité à l’utilisation de sa lance. Je n’ai pas eu l’occasion de tester ce mode de jeu et je ne peux donc malheureusement pas m’exprimer sur la gestion de la caméra à deux joueurs.
Là où tout le monde attend un Kirby, c’est sur les pouvoirs. Kirby et le Monde Oublié nous propose les pouvoirs habituels (Kirby avale un ennemi pour récupérer le pouvoir associé), le transmorphisme (Kirby met un objet dans sa bouche et débloque ainsi de nouvelles capacités) et un système d’amélioration de pouvoirs. Bref, une proposition qui fait rêver sur le papier. Mais qui n’est pas si riche que ça dans les faits.
On the side of the powers, there are two new power improvements (the hammer simply after the end of the game, the sword after the new missions) and the possibility of strengthening the powers. Each version of a power can be strengthened independently. Each reinforcement increases the power of power. Each reinforcement costs parts and rare stones (at this stage of the game, it implies Farmer the arena in a loop to be able to do) for a cost that seems indexed to the power of power. Which implies that I have not experienced enough with this new mechanics.
On one side, Kirby and the forgotten world does not fill all my expectations. I would have liked to find more powers and that they are a little more involved (a more advanced adventure dimension). As a result, I have trouble being convinced by this transmorphism that takes the place of powers that I would have liked to use. Even if, honestly, the phases with the car, the distributor and the ring are fun.
Then, although this 3D game area falls out quite well, it is not perfect and could be improved. As a result, for a new opus, I do not know if I would like a return to a 2D evolution or a new attempt in this direction that could achieve a more successful experience. We are not going to lie, although I wish this game more likes to have previous opus in some aspects, it’s not a good thing that a license stagnates too much and tubing habits to try new things is always Something to encourage (as long as they do not get lost).
On the other side, Kirby and the forgotten world offers a very complete and especially pleasant game experience, thanks to its universe and construction. The different objectives in the missions and challenges in parallel (sometimes frustrating if you want to do a good time) are particularly positive points.
Finally, the possibility of improving powers has a big potential. I wanted more powers so the fact that the improvement is as shyly disappointed me. But I also admit that it’s been a long time since I thought it would be interesting to have a more advanced customization for a gradual unlocking of new capacities for each power. So, a dream cut in his momentum. In addition, I am not a fan of being limited in its activities to strengthen the powers (but it is certain that this aspect is intended for the most enthusiastic players and especially very optional).
In short, even if it was not exactly the game I wanted, I could not help but spend a good time on it. I can not deny the obvious qualities of the title and can only recommend it.
_Test made on Switch by pertur from a version provided by the publisher.
In a few months, Nvidia’s new RTX 4000 cards are to be set up. The rumor kitchen is currently assuming that the new graphics accelerators are true power monsters. But for this huge performance growth, PC players will have to reach deep into their pocket – and permanently.
In about 6 months, the next graphics card generation should go to the start – and although we have overcome the graphics card crisis a few weeks ago. The new models should be significantly faster than the current RTX 3000 graphics cards. However, according to current leaks, this can only be done thanks to a highly increased power consumption .
Already in the past, the two hardware insiders greymon55 and kopite7kimi have evaluated for the steam of RTX 4080, 4090 and 4090 Ti, now the information seems to be more and more concrete. According to the information of Greymon55, the consumption of RTX 4080 is likely to be 450 watts, while the RTX 4090 is swallowing proud 600 watts. Compared to last time, however, the expected stream of RTX 4090 Ti has shrunk something. Instead of 850 watts, the top model should only consume 800 watts.
His colleague Kopite7kimi, however, says a little more bothered on Twitter. He indicates that someone also told him that the consumption of RTX 4090 would be at 600 watts , but it will be too early to talk about it.
For PC players, these information may cause cause folding. Finally, electricity prices have risen rapidly in recent weeks, so that the increased power consumption of the RTX-4000 cards will also be noticeable on the account.
In the rumor kitchen it breaks again. Lately, there have been increasingly new rumors to the GeForce RTX-4000 models, which according to a well-known leakers should go to the start in September 2022 (Source: Twitter / Greymon55).
The hardware leaker Greymon55 has already been correct in the past with its predictions of the more often, but one should consider the assumptions with caution. Greymon55 also assumes that the RTX 4000, probably the GeForce RTX 4090, is about 2.5 times as fast as the RTX 3090 **. That would be a immense performance growth. Finally, the current flagship offers enough power to portray even sophisticated games in 4K fluid.
But these performance jumpers seem to buy expensive ones. For both Greymon55 and Kopite7kimi, another well-known hardware leaker, have heard rumors that say that the new high-end maps become real power-eaters.
The RTX 4080 should consume under load up to 450 watts (without cooling and lighting), at which RTX 4080 Ti should already be 650 watts and at the RTX 4090 even incomprehensible 850 watts .
For comparison: The TDP of RTX 3090 Founders Edition is including cooling and lighting at 350 watts. So it seems like NVIDIA would purchase the performance thrust through an immense increase in power consumption – and that should be clearly noticeable in the calculations of the PC players . We press the thumb up that the consumption of the new graphics cards in the end are clearly below the values from the leaks.
_Original article: _
RTX 4000: NVIDIA GPUs are likely to consume massive electricity
If you just want to buy a new graphics card, you have to grab deep into your pocket. The prices have been rising again for a few months – and that, although in the fall of 2022 the next GPU generation is in front of the door.
Currently, details about RTX 4000 and RX 7000 are still rar sown, but the well-known hardware leaker Greymon55 has now found an interesting information about Nvidia’s next flagship, the GeForce RTX 4090 . It assumes that the top GPU is reached a real power-eater and reaches a TDP of 550 watts . For comparison: The current top model, the RTX 3090, has a TDP of 350 watts, the consumption of the 2080 ti was at that time at 250 watts.
If the guess of Greymon55 turns out to be true, some PC players should encounter properly in front of their heads. For such a high power consumption, the difference at the end of the year would be clearly noticeable on the electricity bill **.
In addition, it must not be forgotten that heat development would increase due to the increased power consumption. In other words: The graphics card will be much harder to cool and could heat up your premises in the summer.
_ And what else is important in the gaming and technology world happens? We reveal it to you in the RTX Insights: _
AMD graphics cards will also consume more
But not only the new NVIDIA graphics cards could be genuine energy in the upcoming generation. Greymon55 assumes that could also land AMD’s top models at a TDP of about 500 watts . For many PC players, a change of the power supply should be necessary at the latest. Reading Nvidia’s new graphics card is twice as expensive as the RTX 3090 Robert Kohlick But until the time has come, it takes a while. Currently one goes out of it that NVIDIAS RTX-4000 graphics cards go to the start in October 2022 , AMD’s new models should then be in the stores in the early 2023. Whether the new GPUs can then be available for the EIA, or thanks to the chip crisis and the scalper the prices are back to the height, remains to be seen.
Since it wGood number announced more than a year and a half ago, much hGood number been speculated about the new series of The Lord of the Rings and about the plans and intentions that Amazon could have for her. Multiple voices pointed out that Prime Video I could be trying to give with your own game of thrones and that it would be betting for giving a darker tone to the universe of tolkien , adding a step a Good number of scenes of sex and free violence . Some rumors that Patrick McKay, one of the Showrunners of The Rings of Power **, wanted to zanjar definitively.
“We have talked a lot about the tone of Tolkien books,” McKay clarified in statements to Vanity Fair. “It is a material that sometimes scares and sometimes it is very intense, with quite political content for moments of the most sophisticated, but it is also a moving material that it celebrates life and it is optimistic . friendship, brotherhood, of the devalues that come together and surpGood numbers a great darkness. It may be in some scenes of tension or fear the little ones have to cover their eyes with the blanket, but is a series for all Public “.
Date of the first trailer of the Rings of Power
In addition to McKay’s statements, the lGood numbert number of Vanity Fair collects the first images of the series, in which we can see how they look Galadriel , ElRond and Good number many other characters. A brief advance of what awaits us from February 13 to 14, when the LVI edition of the Super Bowl is celebrated, in whose intermediate the premiere of the first trailer of the Lord of the Rings: the Power rings. A break that will take place around 00: 30 of the 14 ** (Spanish local time).
Over the pGood numbert few months the series hGood number also been confirming its releGood numbere date (the September 2, 2022 ), the argument (on the forging of the rings of power, years before the original trilogy and the Hobbit) and hGood number even announced that there will be at leGood numbert a second seGood numberon, which will begin to roll in the United Kingdom this year. It is the largest Amazon Prime Video project to date, since the company hGood number invested the whopping 462 million dollars so that the return to the medium land is up to expectations. Have you not uploaded to the Hype train?